Initial Commit.

This commit is contained in:
jeremy.becker
2025-09-09 08:32:17 +02:00
commit 63fb84a42c
14 changed files with 138 additions and 0 deletions

2
.gitattributes vendored Normal file
View File

@@ -0,0 +1,2 @@
# Normalize EOL for all files that Git considers text files.
* text=auto eol=lf

2
.gitignore vendored Normal file
View File

@@ -0,0 +1,2 @@
# Godot 4+ specific ignores
.godot/

13
.idea/.idea.working-title/.idea/.gitignore generated vendored Normal file
View File

@@ -0,0 +1,13 @@
# Default ignored files
/shelf/
/workspace.xml
# Rider ignored files
/.idea.working-title.iml
/modules.xml
/contentModel.xml
/projectSettingsUpdater.xml
# Editor-based HTTP Client requests
/httpRequests/
# Datasource local storage ignored files
/dataSources/
/dataSources.local.xml

View File

@@ -0,0 +1,4 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="Encoding" addBOMForNewFiles="with BOM under Windows, with no BOM otherwise" />
</project>

View File

@@ -0,0 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="UserContentModel">
<attachedFolders />
<explicitIncludes />
<explicitExcludes />
</component>
</project>

View File

@@ -0,0 +1,9 @@
<component name="libraryTable">
<library name="GdSdk" type="GdScript">
<CLASSES />
<JAVADOC />
<SOURCES>
<root url="file://$APPLICATION_HOME_DIR$/plugins/rider-gdscript/sdk/extracted/4.4.1" />
</SOURCES>
</library>
</component>

6
.idea/.idea.working-title/.idea/vcs.xml generated Normal file
View File

@@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="VcsDirectoryMappings">
<mapping directory="$PROJECT_DIR$" vcs="Git" />
</component>
</project>

6
NewScript.cs Normal file
View File

@@ -0,0 +1,6 @@
using Godot;
using System;
public partial class NewScript : Node
{
}

1
NewScript.cs.uid Normal file
View File

@@ -0,0 +1 @@
uid://csi0jwo0ijijn

1
icon.svg Normal file
View File

@@ -0,0 +1 @@
<svg height="128" width="128" xmlns="http://www.w3.org/2000/svg"><rect x="2" y="2" width="124" height="124" rx="14" fill="#363d52" stroke="#212532" stroke-width="4"/><g transform="scale(.101) translate(122 122)"><g fill="#fff"><path d="M105 673v33q407 354 814 0v-33z"/><path d="m105 673 152 14q12 1 15 14l4 67 132 10 8-61q2-11 15-15h162q13 4 15 15l8 61 132-10 4-67q3-13 15-14l152-14V427q30-39 56-81-35-59-83-108-43 20-82 47-40-37-88-64 7-51 8-102-59-28-123-42-26 43-46 89-49-7-98 0-20-46-46-89-64 14-123 42 1 51 8 102-48 27-88 64-39-27-82-47-48 49-83 108 26 42 56 81zm0 33v39c0 276 813 276 814 0v-39l-134 12-5 69q-2 10-14 13l-162 11q-12 0-16-11l-10-65H446l-10 65q-4 11-16 11l-162-11q-12-3-14-13l-5-69z" fill="#478cbf"/><path d="M483 600c0 34 58 34 58 0v-86c0-34-58-34-58 0z"/><circle cx="725" cy="526" r="90"/><circle cx="299" cy="526" r="90"/></g><g fill="#414042"><circle cx="307" cy="532" r="60"/><circle cx="717" cy="532" r="60"/></g></g></svg>

After

Width:  |  Height:  |  Size: 949 B

37
icon.svg.import Normal file
View File

@@ -0,0 +1,37 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://18744khc7c2b"
path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://icon.svg"
dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
svg/scale=1.0
editor/scale_with_editor_scale=false
editor/convert_colors_with_editor_theme=false

23
project.godot Normal file
View File

@@ -0,0 +1,23 @@
; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="working-title"
config/features=PackedStringArray("4.4", "Forward Plus")
config/icon="res://icon.svg"
[dotnet]
project/assembly_name="working-title"
[editor]
version_control/autoload_on_startup=true

7
working-title.csproj Normal file
View File

@@ -0,0 +1,7 @@
<Project Sdk="Godot.NET.Sdk/4.4.1">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<EnableDynamicLoading>true</EnableDynamicLoading>
<RootNamespace>workingtitle</RootNamespace>
</PropertyGroup>
</Project>

19
working-title.sln Normal file
View File

@@ -0,0 +1,19 @@
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2012
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "working-title", "working-title.csproj", "{9F7330EA-6CCC-4DC8-B1C1-069B5D8C2221}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
ExportDebug|Any CPU = ExportDebug|Any CPU
ExportRelease|Any CPU = ExportRelease|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{9F7330EA-6CCC-4DC8-B1C1-069B5D8C2221}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{9F7330EA-6CCC-4DC8-B1C1-069B5D8C2221}.Debug|Any CPU.Build.0 = Debug|Any CPU
{9F7330EA-6CCC-4DC8-B1C1-069B5D8C2221}.ExportDebug|Any CPU.ActiveCfg = ExportDebug|Any CPU
{9F7330EA-6CCC-4DC8-B1C1-069B5D8C2221}.ExportDebug|Any CPU.Build.0 = ExportDebug|Any CPU
{9F7330EA-6CCC-4DC8-B1C1-069B5D8C2221}.ExportRelease|Any CPU.ActiveCfg = ExportRelease|Any CPU
{9F7330EA-6CCC-4DC8-B1C1-069B5D8C2221}.ExportRelease|Any CPU.Build.0 = ExportRelease|Any CPU
EndGlobalSection
EndGlobal